One-to-One: Making Mass Effect, from the birth of a trilogy to Andromeda and beyond

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I wonder sometimes whether BioWare will ever do another trilogy of games again, because the more time that passes, the more I appreciate what an ambitious idea that was, with Mass Effect. Three games that would tell one story and that you could carry one hero all the way through - that's not just bold, that's borderline outrageous! Especially when you consider all the choices and consequences typically in one of the studio's games. And it's only now, really, when I see no one else attempting to do the same thing - not to that degree, anyway - I realise how special it was. Perhaps it was so hard to do, BioWare never wanted to do it again. It's a thought that leads me down a rabbit hole and to someone I've dubbed Mr Mass Effect - Mac Walters, the writer who spent 19 years at BioWare, and most of it writing and making Mass Effect. Here's the making of a trilogy, and beyond, through his eyes. Learn more about your ad choices. Visit megaphone.fm/adchoices

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