64: Building Interface Animations
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Summary
Val Head (@vlh), animation expert, talks with us about interaction design for the web. She discusses how developers and teams can work together to design & build motion & static interfaces as well as the some strategies and tactics for software product design in regards to the UX and UI of interfaces.
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Design Sprint: A fast start to creating a great digital product
http://www.oreilly.com/pub/cpc/1221
October 20 | 10:00am PT | Banfield, Lombardo, & Wax
The Design Sprint is the first, and for some projects the most significant, phase of a design thinking process. It gets the entire product design and development team on the same page, reduces the risk of downstream mistakes, and generates vision-lead goals for the team to measure their success. Join Richard Banfield, C. Todd Lombardo, and Trace Wax as they explain why and how Design Sprints work and how you can use Design Sprints to enhance your own design process.
Resources
- Val’s web site - http://valhead.com/
- Bret Victor - Inventing on Principle - https://vimeo.com/36579366
- The UI Animation Newsletter - http://uianimationnewsletter.com
- Motion and Meaning Podcast with Cennydd - http://motionandmeaning.io
- A possibly interesting based on our discussion of overuse of parallax - http://alistapart.com/article/designing-safer-web-animation-for-motion-sensitivity
- After Effects - http://www.adobe.com/products/aftereffects.html
- Flash - http://www.adobe.com/products/flash.html
- After Effects Motion Graphic Tutorials by Dean Velez (@theanvel) - http://theanvel.com/
Panelists
- Erik Isaksen (@eisaksen) - Front End Development Lead at Deloitte Digital & Google Developer Expert in Web Technologies
- Danny Blue (@dee_bloo) - Sr Front End Engineer at Deloitte Digital
- Justin Ribeiro (@justinribeiro) - Wearables & HTML5 Google Developer Expert & Partner at Stickman Ventures or random person who keeps finding Hangout link. You decide