349 Episodo

  1. Episode 446 - Cláudia Cristovão - Head of Google Brand Studio & Social Lab APAC

    Publicado: 10/10/2023
  2. Episode 445 - Amy Aniobi - Writer, Director & Producer

    Publicado: 2/10/2023
  3. Episode 444 - Kevin Reste - Creative Operations Specialist, Artist, & Producer

    Publicado: 25/9/2023
  4. Episode 443 - Jonathan Rothbart - VFX Supervisor, John Wick: Chapter 4

    Publicado: 11/9/2023
  5. Episode 442 - James MacLachlan - VFX Supervisor, “Ted Lasso”

    Publicado: 5/9/2023
  6. Episode 441 - Andrew MacDonald - VFX Creative Director/Supervisor/Flame Artist

    Publicado: 28/8/2023
  7. Episode 440 - Eric Durst & Matt Whelan - VFX Supervisors, “Five Days at Memorial”

    Publicado: 21/8/2023
  8. Episode 439 - Halsey Burgund - Artist & Technologist

    Publicado: 14/8/2023
  9. Episode 438 - Vladimir Koylazov - Co-Founder & Head of Innovation, Chaos

    Publicado: 7/8/2023
  10. Episode 437 - Simeon Balabanov - Product Manager, Chaos Vantage

    Publicado: 31/7/2023
  11. Episode 436 - Hanno Basse - CTO, Digital Domain

    Publicado: 24/7/2023
  12. Episode 435 - Terrence Masson - Chair, SVA MFA Computer Arts

    Publicado: 17/7/2023
  13. Episode 434 - Michelle Munson - CEO & Co-Founder, Eluvio

    Publicado: 10/7/2023
  14. Episode 433 - Joshua Lastine Esq. - Founder, Lastine Entertainment Law

    Publicado: 3/7/2023
  15. Episode 432 - Marc Simonetti - Art Director, DNEG

    Publicado: 26/6/2023
  16. Episode 431 - Linden Vennard - CG Generalist

    Publicado: 20/6/2023
  17. Episode 430 - Sean Faden - VFX Supervisor

    Publicado: 12/6/2023
  18. Episode 429 - Stan Szymanski - President & Founder of StanleyVision

    Publicado: 5/6/2023
  19. Episode 428 - Jeff Barnes - EVP, Creative Development Light Field Lab

    Publicado: 30/5/2023
  20. Episode 427 - Isaac Bratzel - Founder & CEO, AvatarOS

    Publicado: 22/5/2023

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This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.

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