Game Designers of North Carolina Podcast
Un pódcast de GDofNC
Categorías:
89 Episodo
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Episode 61: Different Designer Scenes
Publicado: 1/4/2020 -
Episode 60: What Mechanics Mean
Publicado: 10/3/2020 -
Episode 59: Mechanical Corollaries
Publicado: 21/2/2020 -
Episode 58: Booster Rockets
Publicado: 20/1/2020 -
Episode 57: Solo Games
Publicado: 8/11/2019 -
Episode 56: Game Components that Enforce the Rules
Publicado: 22/9/2019 -
Episode 55: Historical Games
Publicado: 26/8/2019 -
Episode 54: Elizabeth Hargrave, Wingspan, and the Kennerspiel des Jahres
Publicado: 28/7/2019 -
Episode 53: Making Unique Games
Publicado: 7/7/2019 -
Episode 52: Starting New Things
Publicado: 10/6/2019 -
Deep Design Episode 8: Designing for Kickstarter
Publicado: 4/6/2019 -
Episode 51: Documenting Kickstarter: Design to Fulfillment
Publicado: 17/3/2019 -
Deep Design Episode 7: Reception
Publicado: 18/2/2019 -
Episode 50: Emotions in Game Design
Publicado: 31/1/2019 -
Deep Design Episode 6: Production
Publicado: 22/1/2019 -
Episode 49: Games Designers Should Play (2018 Edition)
Publicado: 2/1/2019 -
Deep Design Episode 5: Choosing a Publisher
Publicado: 28/11/2018 -
Episode 48: CSI: Essen
Publicado: 12/11/2018 -
Deep Design Episode 4: FlowMagicCircleDelight
Publicado: 28/10/2018 -
Episode 47: Game Assumptions (Part 2)
Publicado: 21/10/2018
The Game Designers of North Carolina is a guild of tabletop game designers who, shockingly, reside in North Carolina. We’ve been meeting regularly since April 2013 and when we started most of us did not have a lot of exposure or experience in tabletop game design. We’ve learned a lot as a group since we started and this podcast is a way to share some of that knowledge. Our goal for the podcast is to present a lot of information pertinent for new designers but hopefully also offer content that any designer can find useful. We’ll also be sharing news of what group members are up to in the design world.