252 Episodo

  1. Designing for Engaging Narrative

    Publicado: 15/4/2025
  2. The Cost of The Level Design Kit

    Publicado: 8/4/2025
  3. Level Design Lobby - Reading Material #68

    Publicado: 1/4/2025
  4. Level Design Portfolios - Design Tips

    Publicado: 18/3/2025
  5. Which Game Design Role is best for you?

    Publicado: 11/3/2025
  6. Level Design Lobby - Reading Material #67

    Publicado: 4/3/2025
  7. A day in the life of Level Design Leadership

    Publicado: 18/2/2025
  8. Best Unreal Tools for Level Designers!!

    Publicado: 11/2/2025
  9. Level Design Lobby - Reading Material #66

    Publicado: 4/2/2025
  10. Level Design Kit - Updates

    Publicado: 28/1/2025
  11. Level Design Lobby - Gaming Industry, What's Changed?

    Publicado: 21/1/2025
  12. Level Design Lobby - Reading Materials #65

    Publicado: 14/1/2025
  13. Level Design Lobby - Reading Materials #64

    Publicado: 5/11/2024
  14. Level Design Lobby - Silent Hill a Short Message

    Publicado: 29/10/2024
  15. Level Design Resources #63

    Publicado: 15/10/2024
  16. Unifying Vision - Devcom 2024

    Publicado: 8/10/2024
  17. Level Design Lobby - Hobbies to improve your Design Skills

    Publicado: 10/9/2024
  18. Level Design Lobby - Acriss Discsipline Communication

    Publicado: 14/8/2024
  19. Level Design Lobby - Reading Materials #62

    Publicado: 6/8/2024
  20. Level Design Lobby - Lead Level Designer Leo Mah

    Publicado: 25/6/2024

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The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/

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