471 Episodo

  1. Level and Interaction Design (with Nina Marotta)

    Publicado: 14/7/2022
  2. "No referees?!" Curling; Off-Ramps

    Publicado: 7/7/2022
  3. Gamedev in Peru (with Daniela Gamarra)

    Publicado: 1/7/2022
  4. "That’s not a friendship!" Parasocial Relationships; Narrative Pacing

    Publicado: 23/6/2022
  5. Nice Thinking: "A Local Indies Tournament"

    Publicado: 16/6/2022
  6. Teaching Gamedev to Young People, Again! (with Chris Totten)

    Publicado: 9/6/2022
  7. Teaching Gamedev to Young People (with Truman Simpson)

    Publicado: 3/6/2022
  8. "Start fresh, in a certain way." Diagramming Gameplay Loops; Art Direction

    Publicado: 27/5/2022
  9. Machine Learning (with Anna-Lena Pontet and Luzia Hüttenmoser)

    Publicado: 19/5/2022
  10. Postmortem: "LxJamathon" (with Mark Hamilton and Ellen Burns-Johnson)

    Publicado: 12/5/2022
  11. Nice Games Jam: "Blame the Cat! (with Monica Fan)"

    Publicado: 6/5/2022
  12. Postmortem: "Infernax" (with Hunter Bond and Mike Ducarme)

    Publicado: 29/4/2022
  13. GDC 2022 Special (Part 2)

    Publicado: 21/4/2022
  14. Work Weeks (with August Brown)

    Publicado: 15/4/2022
  15. Nice Thinking: "Games With Your Dogs"

    Publicado: 7/4/2022
  16. GDC 2022 Special (Part 1)

    Publicado: 31/3/2022
  17. "Source code is viewable." Building Assets and Plugins; Ink Engine

    Publicado: 24/3/2022
  18. Visual Coding (with Alina Matson)

    Publicado: 18/3/2022
  19. “Done enough.” Milestone Builds; Wikis and Guides

    Publicado: 10/3/2022
  20. Game Dev London does Nice Games Jam

    Publicado: 3/3/2022

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The podcast where nice gamedevs talk gaming and game development. Nice!

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