438 Episodo

  1. Nicest of 2024

    Publicado: 20/12/2024
  2. Serialization (with Joanna May)

    Publicado: 12/12/2024
  3. Nice Games Jam: "Space Mall Mystery VHS Game"

    Publicado: 5/12/2024
  4. Digital Escape Rooms (with Lydia Symchych)

    Publicado: 28/11/2024
  5. Nice Thinking: "Iterative Game Jam"

    Publicado: 21/11/2024
  6. Puzzle Systems (with Arvi "Hempuli" Teikari)

    Publicado: 15/11/2024
  7. Nice Games Jam: "Soapbox Derby OF TIME"

    Publicado: 7/11/2024
  8. Tutorialization with Puzzles (with Luke Spierewka)

    Publicado: 1/11/2024
  9. "Please go vote." Runtime Asset Management; Double Jump vs. Dash

    Publicado: 24/10/2024
  10. Combat Design (with Timothy Staton-Davis)

    Publicado: 17/10/2024
  11. “That’s way too many pawns.” Communicating Difficulty; Remixed Play Modes

    Publicado: 11/10/2024
  12. "Numbers go up." Scoring 101; Turning off the Gamedev Brain

    Publicado: 3/10/2024
  13. Optimization (with Jarryd Huntley)

    Publicado: 26/9/2024
  14. "It's hard how my mind works." Audio Middleware; Psychic Distance

    Publicado: 19/9/2024
  15. Nice Thinking: "Player Personas"

    Publicado: 12/9/2024
  16. The Duluth Basement Session

    Publicado: 6/9/2024
  17. "Apply your context, thusly." Instructions; Cynicism

    Publicado: 29/8/2024
  18. "The lensing effect of the window." Theming vs. Aesthetics; Parries

    Publicado: 22/8/2024
  19. Accessibility (with Dave McKee)

    Publicado: 15/8/2024
  20. "Imagine it's running on a potato." Targeting Multiple Platforms; Spirit Island Spirits

    Publicado: 9/8/2024

2 / 22

The podcast where nice gamedevs talk gaming and game development. Nice!

Visit the podcast's native language site