438 Episodo

  1. "Always be the banker." Broken games; Support Systems

    Publicado: 1/9/2022
  2. Nice Games Jam: "Dogpile! (part 2)"

    Publicado: 25/8/2022
  3. "I’m not coding your game, y’all figure that out." GameMaker for Unity Devs; Inspiration from Behavioral Economics

    Publicado: 17/8/2022
  4. The State of VR in 2022 (with Andrew Eiche)

    Publicado: 11/8/2022
  5. Nice Games Jam: "Dogpile!"

    Publicado: 6/8/2022
  6. Nice Thinking: "Neurodiversity in Gamedev (with Adam Clewes-Boyne)"

    Publicado: 28/7/2022
  7. "Killed the flightmaster, killed the griffin..." Maintaining an Open-Source Project; Should we design for Killers?

    Publicado: 21/7/2022
  8. Level and Interaction Design (with Nina Marotta)

    Publicado: 14/7/2022
  9. "No referees?!" Curling; Off-Ramps

    Publicado: 7/7/2022
  10. Gamedev in Peru (with Daniela Gamarra)

    Publicado: 1/7/2022
  11. "That’s not a friendship!" Parasocial Relationships; Narrative Pacing

    Publicado: 23/6/2022
  12. Nice Thinking: "A Local Indies Tournament"

    Publicado: 16/6/2022
  13. Teaching Gamedev to Young People, Again! (with Chris Totten)

    Publicado: 9/6/2022
  14. Teaching Gamedev to Young People (with Truman Simpson)

    Publicado: 3/6/2022
  15. "Start fresh, in a certain way." Diagramming Gameplay Loops; Art Direction

    Publicado: 27/5/2022
  16. Machine Learning (with Anna-Lena Pontet and Luzia Hüttenmoser)

    Publicado: 19/5/2022
  17. Postmortem: "LxJamathon" (with Mark Hamilton and Ellen Burns-Johnson)

    Publicado: 12/5/2022
  18. Nice Games Jam: "Blame the Cat! (with Monica Fan)"

    Publicado: 6/5/2022
  19. Postmortem: "Infernax" (with Hunter Bond and Mike Ducarme)

    Publicado: 29/4/2022
  20. GDC 2022 Special (Part 2)

    Publicado: 21/4/2022

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The podcast where nice gamedevs talk gaming and game development. Nice!

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