RPG Design Panelcast

Un pódcast de Jason Pitre

Categorías:

381 Episodo

  1. Episode 60 – Accessibility and Disability

    Publicado: 4/7/2015
  2. Episode 59 – Style Guides are your Friend

    Publicado: 27/6/2015
  3. Episode 58 – Moving Beyond Tokenism

    Publicado: 20/6/2015
  4. Episode 57 – So You’re Making Your First Game

    Publicado: 12/6/2015
  5. Episode 56 – What Editors Do

    Publicado: 30/5/2015
  6. Episode 55 – How to Succeed at Conventions

    Publicado: 22/5/2015
  7. Episode 54 – Playtest Feedback

    Publicado: 12/5/2015
  8. Episode 53 – Cartography of Fictional Worlds

    Publicado: 4/5/2015
  9. Episode 52 – Collaborating with Friends

    Publicado: 15/4/2015
  10. Episode 51 – RPG Podcasting and Design

    Publicado: 30/3/2015
  11. Episode 50 – Computer Hacking in Games

    Publicado: 21/3/2015
  12. Episode 49 – Gmless RPGs and other Variations

    Publicado: 7/3/2015
  13. Episode 48 – The Writer’s Workshop

    Publicado: 28/2/2015
  14. Episode 47 – Playtesting Brutally

    Publicado: 14/2/2015
  15. Episode 46 – Least System Necessary

    Publicado: 7/2/2015
  16. Episode 45 – Icons and Anchors

    Publicado: 31/1/2015
  17. Episode 44 – Succeeding at Conventions and Trade Shows

    Publicado: 24/1/2015
  18. Episode 43 – Book Design First Principles

    Publicado: 17/1/2015
  19. Episode 42 – Adventure Design as Technology

    Publicado: 10/1/2015
  20. Episode 41 – Designing RPGs for Kids

    Publicado: 27/12/2014

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The best recorded panels and seminars about analog game design and publishing

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