RPG Design Panelcast
Un pódcast de Jason Pitre
Categorías:
381 Episodo
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Episode 60 – Accessibility and Disability
Publicado: 4/7/2015 -
Episode 59 – Style Guides are your Friend
Publicado: 27/6/2015 -
Episode 58 – Moving Beyond Tokenism
Publicado: 20/6/2015 -
Episode 57 – So You’re Making Your First Game
Publicado: 12/6/2015 -
Episode 56 – What Editors Do
Publicado: 30/5/2015 -
Episode 55 – How to Succeed at Conventions
Publicado: 22/5/2015 -
Episode 54 – Playtest Feedback
Publicado: 12/5/2015 -
Episode 53 – Cartography of Fictional Worlds
Publicado: 4/5/2015 -
Episode 52 – Collaborating with Friends
Publicado: 15/4/2015 -
Episode 51 – RPG Podcasting and Design
Publicado: 30/3/2015 -
Episode 50 – Computer Hacking in Games
Publicado: 21/3/2015 -
Episode 49 – Gmless RPGs and other Variations
Publicado: 7/3/2015 -
Episode 48 – The Writer’s Workshop
Publicado: 28/2/2015 -
Episode 47 – Playtesting Brutally
Publicado: 14/2/2015 -
Episode 46 – Least System Necessary
Publicado: 7/2/2015 -
Episode 45 – Icons and Anchors
Publicado: 31/1/2015 -
Episode 44 – Succeeding at Conventions and Trade Shows
Publicado: 24/1/2015 -
Episode 43 – Book Design First Principles
Publicado: 17/1/2015 -
Episode 42 – Adventure Design as Technology
Publicado: 10/1/2015 -
Episode 41 – Designing RPGs for Kids
Publicado: 27/12/2014
The best recorded panels and seminars about analog game design and publishing