RPG Design Panelcast
Un pódcast de Jason Pitre
Categorías:
381 Episodo
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Episode 259 - More Than Just Victory Points
Publicado: 23/5/2020 -
Episode 258 - Crowdfunding on a Budget
Publicado: 16/5/2020 -
Episode 257 - The Three-Ring Setting: Scope in Game Design
Publicado: 9/5/2020 -
Episode 256 - Turn, Turn, Turn
Publicado: 2/5/2020 -
Episode 255 - Publish your own Games!
Publicado: 25/4/2020 -
Episode 254 - Science in RPGs and Larps
Publicado: 18/4/2020 -
Episode 253 - Holding Space for Teens
Publicado: 11/4/2020 -
Episode 252 - A Dive into the Theory of RPGs as a Communications Medium
Publicado: 4/4/2020 -
Episode 251 - Creating Mysteries in RPGs
Publicado: 28/3/2020 -
Episode 250 - Integrating World Building in Traditional RPGs
Publicado: 21/3/2020 -
Episode 249 - Insights Forged in the Dark
Publicado: 14/3/2020 -
Episode 248 - Time is of the Essence: Countdowns and Clocks in Games
Publicado: 7/3/2020 -
Episode 247 - How to Start a Business as a Game Designer
Publicado: 29/2/2020 -
Episode 246 - Making Good Financial Decisions as a Game Designer
Publicado: 22/2/2020 -
Episode 245 - Selling Games into Mass vs. Specialty Retail
Publicado: 15/2/2020 -
Episode 244 - Creating Safety Tools
Publicado: 8/2/2020 -
Episode 243 - Responsible Research
Publicado: 1/2/2020 -
Episode 242 - On Failure
Publicado: 25/1/2020 -
Episode 241 - Nostalgia as a Genre
Publicado: 18/1/2020 -
Episode 240 - Distribution and Fulfillment
Publicado: 11/1/2020
The best recorded panels and seminars about analog game design and publishing