RPG Design Panelcast

Un pódcast de Jason Pitre

Categorías:

381 Episodo

  1. Episode 259 - More Than Just Victory Points

    Publicado: 23/5/2020
  2. Episode 258 - Crowdfunding on a Budget

    Publicado: 16/5/2020
  3. Episode 257 - The Three-Ring Setting: Scope in Game Design

    Publicado: 9/5/2020
  4. Episode 256 - Turn, Turn, Turn

    Publicado: 2/5/2020
  5. Episode 255 - Publish your own Games!

    Publicado: 25/4/2020
  6. Episode 254 - Science in RPGs and Larps

    Publicado: 18/4/2020
  7. Episode 253 - Holding Space for Teens

    Publicado: 11/4/2020
  8. Episode 252 - A Dive into the Theory of RPGs as a Communications Medium

    Publicado: 4/4/2020
  9. Episode 251 - Creating Mysteries in RPGs

    Publicado: 28/3/2020
  10. Episode 250 - Integrating World Building in Traditional RPGs

    Publicado: 21/3/2020
  11. Episode 249 - Insights Forged in the Dark

    Publicado: 14/3/2020
  12. Episode 248 - Time is of the Essence: Countdowns and Clocks in Games

    Publicado: 7/3/2020
  13. Episode 247 - How to Start a Business as a Game Designer

    Publicado: 29/2/2020
  14. Episode 246 - Making Good Financial Decisions as a Game Designer

    Publicado: 22/2/2020
  15. Episode 245 - Selling Games into Mass vs. Specialty Retail

    Publicado: 15/2/2020
  16. Episode 244 - Creating Safety Tools

    Publicado: 8/2/2020
  17. Episode 243 - Responsible Research

    Publicado: 1/2/2020
  18. Episode 242 - On Failure

    Publicado: 25/1/2020
  19. Episode 241 - Nostalgia as a Genre

    Publicado: 18/1/2020
  20. Episode 240 - Distribution and Fulfillment

    Publicado: 11/1/2020

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The best recorded panels and seminars about analog game design and publishing

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