Software Engineering Daily

Un pódcast de Software Engineering Daily

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432 Episodo

  1. Engineering Fast-Paced Multiplayer Games with Gabriel Gambetta

    Publicado: 11/6/2024
  2. C++ Safety with Herb Sutter

    Publicado: 6/6/2024
  3. Figma Engineering with Abhi Mathur

    Publicado: 5/6/2024
  4. Unstructured Data and LLMs with Crag Wolfe and Matt Robinson

    Publicado: 4/6/2024
  5. The Changing Enterprise Linux Ecosystem with Wim Coekaerts

    Publicado: 30/5/2024
  6. LLM Community Development with Antonio Velasco Fernández and Jose Pablo Cabeza García

    Publicado: 29/5/2024
  7. Detecting Deepfakes with Ryan Ofman

    Publicado: 28/5/2024
  8. Bonus Episode: The N64 Decompilation Scene with Ethan Roseman and Mark Street

    Publicado: 24/5/2024
  9. The State of CSS with Rachel Andrews

    Publicado: 23/5/2024
  10. Modern SecOps with Maxime Lamothe-Brassard

    Publicado: 22/5/2024
  11. Microsoft Copilot with Justin Harris

    Publicado: 21/5/2024
  12. Pinata and the Interplanetary File System with Matt Ober

    Publicado: 16/5/2024
  13. Animal Well with Billy Basso

    Publicado: 15/5/2024
  14. LLMs for Data Queries with Sarah Nagy

    Publicado: 14/5/2024
  15. Implementing KYC and User Verification with Alex Grinman

    Publicado: 9/5/2024
  16. Nuxt JS with Anthony Fu

    Publicado: 8/5/2024
  17. Scaling Large ML Models to Small Devices with Atila Orhon

    Publicado: 7/5/2024
  18. Anaconda and Accelerating AI Development with Rob Futrick

    Publicado: 2/5/2024
  19. Engineering the Playdate Gaming Handheld with James Moore and Dave Hayden

    Publicado: 1/5/2024
  20. Using LLMs for Training Data Preparation with Nihit Desai

    Publicado: 30/4/2024

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Technical interviews about software topics.

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