SoundWorks Collection

Un pódcast de Colemanfilm Media Group

Categorías:

263 Episodo

  1. "Deadpool": Leveraging Technology to Create a Stunning Superhero Film at NAB 2016

    Publicado: 21/4/2016
  2. Pullstring - Computer Conversations with Characters

    Publicado: 13/4/2016
  3. The Sound of 10 Cloverfield Lane

    Publicado: 12/4/2016
  4. The Sound of Batman vs Superman with Scott Hecker

    Publicado: 1/4/2016
  5. The Sound of The Revenant with Lon Bender and Martin Hernandez

    Publicado: 20/2/2016
  6. The Sound of Sicario with Alan Murray

    Publicado: 20/2/2016
  7. The Sound of Mad Max Fury Road with Mark Mangini and Dave White

    Publicado: 20/2/2016
  8. The Sound of The Martian with Re-recording Mixer Paul Massey

    Publicado: 28/12/2015
  9. Composer Jack Wall - Call of Duty: Black Ops III

    Publicado: 29/11/2015
  10. The Music of The Good Dinosaur with Composers Mychael and Jeff Danna

    Publicado: 25/11/2015
  11. Composer David Lang on the film YOUTH

    Publicado: 17/11/2015
  12. The Music of Composer Carter Burwell

    Publicado: 16/11/2015
  13. Geoffrey Patterson - Sound Mixer of "Beasts of No Nation"

    Publicado: 2/11/2015
  14. Craig Henighan and Will Files - Pacific Standard Sound

    Publicado: 20/10/2015
  15. Daniel Colman - Sound for Television

    Publicado: 29/9/2015
  16. Gwen Yates Whittle - Dialog Editing & ADR

    Publicado: 22/9/2015
  17. Composer Tom Holkenborg (Junkie XL) - The Music of Black Mass

    Publicado: 19/9/2015
  18. Anna Behlmer - The Art of Sound Mixing

    Publicado: 15/9/2015
  19. Rob Krekel & Phillip Kovats of Naughty Dog Studios - Video Game Sound Design

    Publicado: 31/8/2015
  20. Randy Thom - Writing for Sound

    Publicado: 25/8/2015

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The goal for the SoundWorks Collection is simple; we are dedicated to profiling the greatest and upcoming sound minds from around the world and highlight their contributions. We take you behind the scenes and straight to the dub stage for a look into audio post-production for feature films, video game sound design, and original soundtrack composition.

Visit the podcast's native language site