Design Doc
Un pódcast de Hannah Shaffer and Evan Rowland - Miercoles
96 Episodo
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Everything Old Is New Again
Publicado: 2/2/2021 -
Scopeful Optimism
Publicado: 12/1/2021 -
Designing a Game Design Workday
Publicado: 28/9/2020 -
The Games You Want to Make, The Life You Want to Live
Publicado: 31/7/2020 -
Burnout
Publicado: 7/5/2020 -
The Ski Bike
Publicado: 31/3/2020 -
Breaking up with Character Creation
Publicado: 17/12/2019 -
When to Add Ghosts to Your Game
Publicado: 22/10/2019 -
When No One Is the GM, Everyone Is
Publicado: 23/8/2019 -
The UltraLux Bait-and-Switch
Publicado: 24/7/2019 -
Your Kickstarter Questions (Mostly) Answered
Publicado: 18/6/2019 -
Okay, Let's Redesign Noirlandia
Publicado: 21/5/2019 -
We Still Don't Know Who the Junk Poets Are
Publicado: 16/4/2019 -
Finding the Game's Emotional Core
Publicado: 13/3/2019 -
Playtesting Progress Part 2: The Spinning Mountain
Publicado: 21/2/2019 -
Playtesting Progress Part 1: Knotty Business
Publicado: 31/1/2019 -
Make-Believe History
Publicado: 11/1/2019 -
Whoops, It's a Dystopia
Publicado: 12/12/2018 -
It's Trans Awareness Week (Mini Bonus Ep)
Publicado: 19/11/2018 -
Games Are Political
Publicado: 6/11/2018
Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.
