96 Episodo

  1. We're Writing a Novel

    Publicado: 28/3/2023
  2. Packed With Care (Part 2)

    Publicado: 16/2/2023
  3. Packed With Care (Part 1)

    Publicado: 13/1/2023
  4. Actually selling our games

    Publicado: 23/12/2022
  5. What to do when you're sick of your game

    Publicado: 10/11/2022
  6. FLETs (Fiddly Little End Things)

    Publicado: 5/10/2022
  7. Dispatch from an on-time timeline

    Publicado: 9/9/2022
  8. Imperfect Inspiration

    Publicado: 21/7/2022
  9. Bad lo-fi game ideas to study or relax to

    Publicado: 28/5/2022
  10. Underdressed and over-diced

    Publicado: 16/3/2022
  11. Kudos Conundrum

    Publicado: 24/1/2022
  12. Rekindling the Flame

    Publicado: 27/12/2021
  13. A Cat in the Lap and Other Good Things

    Publicado: 2/12/2021
  14. Numbers Hide Everything

    Publicado: 8/11/2021
  15. The Episode Before the Kickstarter

    Publicado: 19/10/2021
  16. Resist the Urge to Fill Negative Space

    Publicado: 24/9/2021
  17. The Work of Games Is Not Just Making Games

    Publicado: 31/8/2021
  18. Shootin the shoot

    Publicado: 27/5/2021
  19. How to Compare Roleplaying Games

    Publicado: 6/4/2021
  20. Deluxe Edition

    Publicado: 16/3/2021

3 / 5

Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.

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