Designer Notes

Un pódcast de Idle Thumbs

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84 Episodo

  1. Designer Notes 84: Zach Barth - Part 1

    Publicado: 31/8/2024
  2. Designer Notes 83: Mitch Lasky - Part 2

    Publicado: 6/6/2024
  3. Designer Notes 82: Mitch Lasky - Part 1

    Publicado: 6/5/2024
  4. Designer Notes 81: Jake Solomon - Part 2

    Publicado: 11/4/2024
  5. Designer Notes 80: Jake Solomon - Part 1

    Publicado: 5/12/2023
  6. Designer Notes 79: Trent Kusters - Part 2

    Publicado: 9/10/2023
  7. Designer Notes 78: Trent Kusters - Part 1

    Publicado: 25/9/2023
  8. Designer Notes 77: Cole Wehrle

    Publicado: 14/8/2023
  9. Designer Notes 76: Tanya Short

    Publicado: 23/6/2023
  10. Designer Notes 75: Moonbreaker

    Publicado: 3/5/2023
  11. Designer Notes 74: Charlie Cleveland

    Publicado: 13/4/2023
  12. Designer Notes 73: Liz England

    Publicado: 15/3/2023
  13. Designer Notes 72: Harvey Smith

    Publicado: 10/1/2023
  14. Designer Notes 71: Matthew Davis

    Publicado: 29/11/2022
  15. Designer Notes 70: Justin Ma

    Publicado: 9/10/2022
  16. Designer Notes 69: Chris Delay - Part 2

    Publicado: 15/8/2022
  17. Designer Notes 68: Chris DeLay - Part 1

    Publicado: 27/6/2022
  18. Designer Notes 67: Old World

    Publicado: 18/5/2022
  19. Designer Notes 66: Luca Redwood

    Publicado: 28/3/2022
  20. Designer Notes 65: Robin Hunicke - Part 2

    Publicado: 19/2/2022

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Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.

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