Designer Notes
Un pódcast de Idle Thumbs
Categorías:
86 Episodo
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Designer Notes 26: Sid Meier - Part 4
Publicado: 6/5/2017 -
Designer Notes 25: Sid Meier - Part 3
Publicado: 23/2/2017 -
Designer Notes 24: Sid Meier - Part 2
Publicado: 23/11/2016 -
Designer Notes 23: Sid Meier - Part 1
Publicado: 25/10/2016 -
Designer Notes 22: Amy Hennig - Part 2
Publicado: 4/10/2016 -
Designer Notes 21: Amy Hennig - Part 1
Publicado: 20/9/2016 -
Designer Notes 20: Liz Ryerson
Publicado: 4/8/2016 -
Designer Notes 19: Louis Castle
Publicado: 15/6/2016 -
Designer Notes 18: Offworld Trading Company
Publicado: 6/5/2016 -
Designer Notes 17: Ananda Gupta
Publicado: 1/4/2016 -
Designer Notes 16: Tyriq Plummer
Publicado: 15/2/2016 -
Designer Notes 15: Nels Anderson
Publicado: 19/1/2016 -
Designer Notes 14: Mark Herman
Publicado: 21/12/2015 -
Designer Notes 13: Jamie Cheng
Publicado: 13/11/2015 -
Designer Notes 12: Davey Wreden
Publicado: 15/10/2015 -
Designer Notes 11: Chris Avellone
Publicado: 9/9/2015 -
Designer Notes 10: Nina Freeman
Publicado: 5/8/2015 -
Designer Notes 9: Bruce Shelley
Publicado: 26/6/2015 -
Designer Notes 8: Daniel Benmergui
Publicado: 8/6/2015 -
Designer Notes 7: Brad Muir
Publicado: 4/5/2015
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.