Designer Notes
Un pódcast de Idle Thumbs
Categorías:
86 Episodo
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Designer Notes 46: Brendon Chung - Part 1
Publicado: 29/6/2019 -
Designer Notes 45: Rami Ismail
Publicado: 5/6/2019 -
Designer Notes 44: Clint Hocking - Part 2
Publicado: 31/12/2018 -
Designer Notes 43: Clint Hocking - Part 1
Publicado: 24/11/2018 -
Designer Notes 42: David Sirlin - Part 2
Publicado: 6/10/2018 -
Designer Notes 41: David Sirlin - Part 1
Publicado: 8/8/2018 -
Designer Notes 40: Brian Reynolds - Part 3
Publicado: 22/6/2018 -
Designer Notes 39: Brian Reynolds - Part 2
Publicado: 16/5/2018 -
Designer Notes 38: Brian Reynolds - Part 1
Publicado: 24/4/2018 -
Designer Notes 37: Chris Hecker - Part 2
Publicado: 12/3/2018 -
Designer Notes 36: Chris Hecker - Part 1
Publicado: 21/2/2018 -
Designer Notes 35: Manveer Heir
Publicado: 17/1/2018 -
Designer Notes 34: Tyler Sigman - Part 2
Publicado: 7/12/2017 -
Designer Notes 33: Tyler Sigman - Part 1
Publicado: 13/11/2017 -
Designer Notes 32: Asher Vollmer
Publicado: 5/10/2017 -
Designer Notes 31: Margaret Robertson
Publicado: 1/9/2017 -
Designer Notes 30: Steve Gaynor - Part 2
Publicado: 11/8/2017 -
Designer Notes 29: Steve Gaynor - Part 1
Publicado: 21/7/2017 -
Designer Notes 28: George Fan
Publicado: 16/6/2017 -
Designer Notes 27: Lucas Pope
Publicado: 21/5/2017
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.