Think Like A Game Designer

Un pódcast de Justin Gary

Categorías:

87 Episodo

  1. John Zinser — From Pizzas to Publishing, Pioneering CCGs, Community Management, and Trusting the Strength of a Team (#25)

    Publicado: 15/2/2021
  2. Think Like a Game Designer Mastery Course

    Publicado: 13/2/2021
  3. Monte Cook — Crafting Immersive RPGs, Mastering Game Narratives, Refining Dungeons & Dragons, and the Nuances of Effective Playtesting (#24)

    Publicado: 28/1/2021
  4. Rob Daviau — Innovating Legacy Gameplay, Revitalizing Classics, Unpacking the 'Elevator Pitch', and Balancing Game Aesthetics with Mechanics (#23)

    Publicado: 18/12/2020
  5. Matt Place — From Pro Magic Player to Digital TCG Innovator, Embracing Randomness, Teaching the Fun, and Mastering the Autobattler Genre (#22)

    Publicado: 30/11/2020
  6. Michael Gnade — From Indie Game Journalism to Board Game Creation, Embracing Feedback, Navigating Kickstarter, and The Cost of Game Marketing (#21)

    Publicado: 21/10/2020
  7. Elan Lee — From Star Wars Intern to Kickstarter Triumph, Embracing Risk in Game Design, The Power of Storytelling, and Crafting Games that Build Communities. (#20)

    Publicado: 10/9/2020
  8. Scott Gaeta — From Comics to Card Games, The Art of Forecasting, Driving Growth Through Organized Play, and Lessons from Decades in Game Industry (#19)

    Publicado: 4/8/2020
  9. Isaac Childres — Crafting the Gloomhaven Legacy, The Power of Audience, Daring Game Design Choices, and Ascending to BoardGameGeek’s #1 Spot (#18)

    Publicado: 21/7/2020
  10. Think Like a Game Designer: Ascension Tactics Special

    Publicado: 7/7/2020
  11. Eric Lang — Crafting Immersive Game Experiences, From Sugar Packet Prototypes to Epic Viking Sagas, Navigating Kickstarter Successes, and Fostering Empathetic Design Teams (#17)

    Publicado: 9/6/2020
  12. Tom Lehmann — From Economics to Game Mechanics, Crafting Strategic Choices, and The Nuances of Cooperative Play (#16)

    Publicado: 27/5/2020
  13. Keith Baker — Crafting Worlds and Weaving Tales: From Ebberon's Origins to Phoenix Dawn Command's Innovations (#15)

    Publicado: 30/4/2020
  14. Satine Phoenix — Mastering the Art of Storytelling, Building Gaming Communities, The Power of Streaming in Game Design, and The Journey from Passion to Profession in the World of Role-Playing (#14)

    Publicado: 26/3/2020
  15. Devin Low — From Magic to Marvel: Game Narratives, Corporate Design Insights, and the Power of Effective Communication (#13)

    Publicado: 18/2/2020
  16. Wright Bagwell — From Quake Mods to Game Streaming: Bridging Neuroscience and Game Design, Entrepreneurial Journeys, and Crafting Player-Centric Experiences (#12)

    Publicado: 20/1/2020
  17. Richard Garfield — Delving into Game Narratives, The Essence of Memorable Gameplay, and Building Bridges with Fellow Designers (#11)

    Publicado: 30/12/2019
  18. Ryan Sutherland — From Instinct to Innovation: Balancing Mechanics and Theme in Game Design at Stone Blade (#10)

    Publicado: 12/12/2019
  19. Jordan Weisman — Crafting Iconic Worlds, The Interplay of Story and Mechanics, Lessons from Entrepreneurship, and the Future of Virtual Reality (#9)

    Publicado: 15/11/2019
  20. Liz Spain — From Fashion to Fantasy: Crafting Emotive Gameplay, the Psychology Behind Game Mechanics, and Embracing Adaptability in Game Design (#8)

    Publicado: 8/10/2019

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In Think Like a Game Designer, award-winning designer and Stone Blade Entertainment CEO Justin Gary speaks with world-class game designers and creative experts from various industries. Each episode deconstructs the creative process, offering insights into the art of game design and the broader cultural, technological, and business influences shaping a myriad of creative mediums. Join us for actionable advice and unique perspectives that will enrich your understanding of what it means to be creative in and out of the gaming world. justingarydesign.substack.com

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